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Macromedia Flash Developer Resource


Creating Dynamic Soundtracks Using Layering

The time has come for interactive soundtracks on the web. Broadband Internet connections are attainable for most businesses and consumers, and compression technology has become standardized. Tools such as Macromedia Flash offer powerful functionality for integrating synchronized, multi-layered soundtracks. So why are most developers still using loops?

The answer is that longer, dynamic musical arrangements still require too much download time for the average end user, even with the availability of faster internet connections. Luckily there is a compromise: using component audio pieces and layering techniques a designer can reduce file size and break away from the tedium of beat loops. The use of this techinque allows the developer to create the feel of a custom full production soundtrack to their multimedia projects without exposing the user to extreme download times. As the visual component of web sites continues to advance, these techniques will provide the opportunity to offer interactive audio accompaniment that enhances the multimedia experience. The goal here is to have the end user reaching to turn their speakers up, not off!

Here's how it works. Most music is made up of many instuments played in rhythm and harmony with one another. In the recording studio, these instruments are recorded onto separate tracks. These tracks are then individually mixed and re-arranged to create the final product, a song. DoReMedia's approach is to leave these songs in their un-mixed format, essentially turning the multimedia designer into the recording studio producer.

For effective synchronized multimedia, the developer needs as much control to shape the soundtrack as to shape the visuals. Pre-recorded production music tracks don't provide this flexibility. DoReMedia Sound Families™ do.

Sound Families give you 3 "sets" of sounds: Layers, Chunks, and Sound Effects (SFX). This tutorial will focus on Layers and how they can be used to create dynamic, interactive soundtracks with small file sizes.

A typical Sound Family will have 4 to 6 layers, for example: drums, bass, rhrythm guitar, lead guitar, and synth. These instrument parts make up the main musical theme of a song. Each instrument part, or layer, is the smallest repeating riff of each instrument - usually 1, 2 or 4 bars (2 - 8 seconds) in length. DoReMedia Sound Families are engineered so that each of these short layer parts are accurate to the millisecond in length, and therefore loop perfectly. This is critical to keeping layers synchronized, as you will see in the following illustrations.

 
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More Resources
An Introduction to Flash
Embedding Flash Movies
Learn how to use Graphics Editors
Logo Design - Tips
Creating an Image file
Adding Sparkles to Text
Drop Shadow Effect
Clouds and Lens Flare effect
Creating Transparent GIFs
How to create Icons

Suggested Reading

Beginning Active Server Pages 3.0
JavaScript Bible
Red Hat Linux
Dreamweaver 3.0
HTML Bible



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